Struct BoxFragment

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pub(crate) struct BoxFragment {
Show 15 fields pub base: BaseFragment, pub style: Arc<ComputedValues>, pub children: Vec<Fragment>, pub content_rect: PhysicalRect<Au>, pub cumulative_containing_block_rect: PhysicalRect<Au>, pub padding: PhysicalSides<Au>, pub border: PhysicalSides<Au>, pub margin: PhysicalSides<Au>, baselines: Baselines, scrollable_overflow: Option<PhysicalRect<Au>>, pub(crate) resolved_sticky_insets: AtomicRefCell<Option<PhysicalSides<AuOrAuto>>>, pub background_mode: BackgroundMode, pub rare_data: Option<Box<BoxFragmentRareData>>, pub block_level_layout_info: Option<Box<BlockLevelLayoutInfo>>, pub spatial_tree_node: AtomicRefCell<Option<ScrollTreeNodeId>>,
}

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§base: BaseFragment§style: Arc<ComputedValues>§children: Vec<Fragment>§content_rect: PhysicalRect<Au>

The content rect of this fragment in the parent fragment’s content rectangle. This does not include padding, border, or margin – it only includes content.

§cumulative_containing_block_rect: PhysicalRect<Au>

This BoxFragment’s containing block rectangle in coordinates relative to the initial containing block, but not taking into account any transforms.

§padding: PhysicalSides<Au>§border: PhysicalSides<Au>§margin: PhysicalSides<Au>§baselines: Baselines

When this BoxFragment is for content that has a baseline, this tracks the first and last baselines of that content. This is used to propagate baselines to things such as tables and inline formatting contexts.

§scrollable_overflow: Option<PhysicalRect<Au>>

The scrollable overflow of this box fragment in the same coordiante system as Self::content_rect ie a rectangle within the parent fragment’s content rectangle. This does not take into account any transforms this fragment applies. This is handled when calling Self::scrollable_overflow_for_parent.

§resolved_sticky_insets: AtomicRefCell<Option<PhysicalSides<AuOrAuto>>>

The resolved box insets if this box is position: sticky. These are calculated during StackingContextTree construction because they rely on the size of the scroll container.

§background_mode: BackgroundMode§rare_data: Option<Box<BoxFragmentRareData>>

Rare data that not all kinds of BoxFragment would have.

§block_level_layout_info: Option<Box<BlockLevelLayoutInfo>>

Additional information for block-level boxes.

§spatial_tree_node: AtomicRefCell<Option<ScrollTreeNodeId>>

The containing spatial tree node of this BoxFragment. This is assigned during StackingContextTree construction, so isn’t available before that time. This is used to for determining final viewport size and position of this node and will also be used in the future for hit testing.

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impl BoxFragment

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fn get_stacking_context_type(&self) -> Option<StackingContextType>

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fn get_stacking_context_section(&self) -> StackingContextSection

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fn build_stacking_context_tree( &self, fragment: Fragment, stacking_context_tree: &mut StackingContextTree, containing_block: &ContainingBlock, containing_block_info: &ContainingBlockManager<'_, ContainingBlock>, parent_stacking_context: &mut StackingContext, text_decorations: &Arc<Vec<FragmentTextDecoration>>, )

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fn build_stacking_context_tree_maybe_creating_reference_frame( &self, fragment: Fragment, stacking_context_tree: &mut StackingContextTree, containing_block: &ContainingBlock, containing_block_info: &ContainingBlockManager<'_, ContainingBlock>, parent_stacking_context: &mut StackingContext, text_decorations: &Arc<Vec<FragmentTextDecoration>>, )

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fn build_stacking_context_tree_maybe_creating_stacking_context( &self, fragment: Fragment, stacking_context_tree: &mut StackingContextTree, containing_block: &ContainingBlock, containing_block_info: &ContainingBlockManager<'_, ContainingBlock>, parent_stacking_context: &mut StackingContext, text_decorations: &Arc<Vec<FragmentTextDecoration>>, )

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fn build_stacking_context_tree_for_children( &self, fragment: Fragment, stacking_context_tree: &mut StackingContextTree, containing_block: &ContainingBlock, containing_block_info: &ContainingBlockManager<'_, ContainingBlock>, stacking_context: &mut StackingContext, text_decorations: &Arc<Vec<FragmentTextDecoration>>, )

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fn build_clip_frame_if_necessary( &self, stacking_context_tree: &mut StackingContextTree, parent_scroll_node_id: &ScrollTreeNodeId, parent_clip_id: ClipId, containing_block_rect: &PhysicalRect<Au>, ) -> Option<ClipId>

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fn build_overflow_frame_if_necessary( &self, stacking_context_tree: &mut StackingContextTree, parent_scroll_node_id: &ScrollTreeNodeId, parent_clip_id: ClipId, containing_block_rect: &PhysicalRect<Au>, ) -> Option<OverflowFrameData>

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fn build_sticky_frame_if_necessary( &self, stacking_context_tree: &mut StackingContextTree, parent_scroll_node_id: &ScrollTreeNodeId, containing_block_rect: &PhysicalRect<Au>, scroll_frame_size: &Option<LayoutSize>, ) -> Option<ScrollTreeNodeId>

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fn reference_frame_data_if_necessary( &self, containing_block_rect: &PhysicalRect<Au>, ) -> Option<ReferenceFrameData>

Optionally returns the data for building a reference frame, without yet building it.

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pub fn calculate_transform_matrix( &self, border_rect: &Rect<Au>, ) -> Option<LayoutTransform>

Returns the 4D matrix representing this fragment’s transform.

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pub fn calculate_perspective_matrix( &self, border_rect: &Rect<Au>, ) -> Option<LayoutTransform>

Returns the 4D matrix representing this fragment’s perspective.

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fn clear_spatial_tree_node_including_descendants(&self)

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impl BoxFragment

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impl BoxFragment

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pub fn new( base_fragment_info: BaseFragmentInfo, style: ServoArc<ComputedValues>, children: Vec<Fragment>, content_rect: PhysicalRect<Au>, padding: PhysicalSides<Au>, border: PhysicalSides<Au>, margin: PhysicalSides<Au>, specific_layout_info: Option<SpecificLayoutInfo>, ) -> BoxFragment

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pub fn with_baselines(self, baselines: Baselines) -> Self

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pub fn baselines(&self, writing_mode: WritingMode) -> Baselines

Get the baselines for this BoxFragment if they are compatible with the given WritingMode. If they are not compatible, Baselines::default() is returned.

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pub fn add_extra_background(&mut self, extra_background: ExtraBackground)

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pub fn set_does_not_paint_background(&mut self)

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pub fn specific_layout_info(&self) -> Option<&SpecificLayoutInfo>

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pub fn with_block_level_layout_info( self, block_margins_collapsed_with_children: CollapsedBlockMargins, clearance: Option<Au>, ) -> Self

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pub fn scrollable_overflow(&self) -> PhysicalRect<Au>

Get the scrollable overflow for this BoxFragment relative to its containing block.

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pub(crate) fn calculate_scrollable_overflow(&mut self)

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pub(crate) fn set_containing_block( &mut self, containing_block: &PhysicalRect<Au>, )

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pub fn offset_by_containing_block( &self, rect: &PhysicalRect<Au>, ) -> PhysicalRect<Au>

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pub(crate) fn cumulative_content_box_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn cumulative_padding_box_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn cumulative_border_box_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn padding_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn border_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn margin_rect(&self) -> PhysicalRect<Au>

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pub(crate) fn padding_border_margin(&self) -> PhysicalSides<Au>

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pub(crate) fn is_root_element(&self) -> bool

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pub(crate) fn is_body_element_of_html_element_root(&self) -> bool

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pub fn print(&self, tree: &mut PrintTree)

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pub(crate) fn scrollable_overflow_for_parent(&self) -> PhysicalRect<Au>

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pub(crate) fn clip_wholly_unreachable_scrollable_overflow( &self, scrollable_overflow: PhysicalRect<Au>, clipping_rect: PhysicalRect<Au>, ) -> PhysicalRect<Au>

Return the clipped the scrollable overflow based on its scroll origin, determined by overflow direction. For an element, the clip rect is the padding rect and for viewport, it is the initial containing block.

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pub(crate) fn calculate_resolved_insets_if_positioned( &self, ) -> PhysicalSides<AuOrAuto>

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pub(crate) fn is_inline_box(&self) -> bool

Whether this is a non-replaced inline-level box whose inner display type is flow. https://drafts.csswg.org/css-display-3/#inline-box

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pub(crate) fn is_atomic_inline_level(&self) -> bool

Whether this is an atomic inline-level box. https://drafts.csswg.org/css-display-3/#atomic-inline

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pub(crate) fn is_table_wrapper(&self) -> bool

Whether this is a table wrapper box. https://www.w3.org/TR/css-tables-3/#table-wrapper-box

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pub(crate) fn has_collapsed_borders(&self) -> bool

Trait Implementations§

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impl MallocSizeOf for BoxFragment

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.

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