pub type PhysicalSides<U> = SideOffsets2D<U, CSSPixel>;Aliased Type§
#[repr(C)]pub struct PhysicalSides<U> {
pub top: U,
pub right: U,
pub bottom: U,
pub left: U,
}Fields§
§top: U§right: U§bottom: U§left: Upub type PhysicalSides<U> = SideOffsets2D<U, CSSPixel>;#[repr(C)]pub struct PhysicalSides<U> {
pub top: U,
pub right: U,
pub bottom: U,
pub left: U,
}top: U§right: U§bottom: U§left: U