Modules§
- parser 🔒
Structs§
- Mapping
- Store mappings from one
EvCode(u16) to another. - Mapping
Data - Stores data used to map gamepad buttons and axes.
- Mapping
Db
Enums§
- Mapping
Error - The error type for functions related to gamepad mapping.
- Parse
SdlMapping Error
Constants§
- SDL_
PLATFORM_ 🔒NAME - Platform name used by SDL mappings