Struct gilrs::ff::effect_source::EffectSource

source ·
pub(crate) struct EffectSource {
    base_effects: Vec<BaseEffect>,
    pub(super) devices: VecMap<()>,
    pub(super) repeat: Repeat,
    pub(super) distance_model: DistanceModel,
    pub(super) position: [f32; 3],
    pub(super) gain: f32,
    pub(super) state: EffectState,
    pub(super) completion_events: Vec<Event>,
}

Fields§

§base_effects: Vec<BaseEffect>§devices: VecMap<()>§repeat: Repeat§distance_model: DistanceModel§position: [f32; 3]§gain: f32§state: EffectState§completion_events: Vec<Event>

Implementations§

source§

impl EffectSource

source

pub(super) fn new( base_effects: Vec<BaseEffect>, devices: VecMap<()>, repeat: Repeat, dist_model: DistanceModel, position: [f32; 3], gain: f32, ) -> Self

source

pub(super) fn combine_base_effects( &mut self, ticks: Ticks, actor_pos: [f32; 3], ) -> Magnitude

source

pub(super) fn flush_completion_events(&mut self) -> Vec<Event>

Trait Implementations§

source§

impl Clone for EffectSource

source§

fn clone(&self) -> EffectSource

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for EffectSource

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl From<EffectSource> for Effect

source§

fn from(source: EffectSource) -> Self

Converts to this type from the input type.
source§

impl PartialEq for EffectSource

source§

fn eq(&self, other: &EffectSource) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl StructuralPartialEq for EffectSource

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.