Enum gilrs::ff::effect_source::EffectState
source · pub(super) enum EffectState {
Playing {
since: Ticks,
},
Stopped,
}
Variants§
Trait Implementations§
source§impl Clone for EffectState
impl Clone for EffectState
source§fn clone(&self) -> EffectState
fn clone(&self) -> EffectState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for EffectState
impl Debug for EffectState
source§impl PartialEq for EffectState
impl PartialEq for EffectState
source§fn eq(&self, other: &EffectState) -> bool
fn eq(&self, other: &EffectState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for EffectState
impl Eq for EffectState
impl StructuralPartialEq for EffectState
Auto Trait Implementations§
impl Freeze for EffectState
impl RefUnwindSafe for EffectState
impl Send for EffectState
impl Sync for EffectState
impl Unpin for EffectState
impl UnwindSafe for EffectState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more