Struct epaint::shape::RectShape

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pub struct RectShape {
    pub rect: Rect,
    pub rounding: Rounding,
    pub fill: Color32,
    pub stroke: Stroke,
    pub blur_width: f32,
    pub fill_texture_id: TextureId,
    pub uv: Rect,
}
Expand description

How to paint a rectangle.

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§rect: Rect§rounding: Rounding

How rounded the corners are. Use Rounding::ZERO for no rounding.

§fill: Color32

How to fill the rectangle.

§stroke: Stroke

The thickness and color of the outline.

§blur_width: f32

If larger than zero, the edges of the rectangle (for both fill and stroke) will be blurred.

This can be used to produce shadows and glow effects.

The blur is currently implemented using a simple linear blur in sRGBA gamma space.

§fill_texture_id: TextureId

If the rect should be filled with a texture, which one?

The texture is multiplied with Self::fill.

§uv: Rect

What UV coordinates to use for the texture?

To display a texture, set Self::fill_texture_id, and set this to Rect::from_min_max(pos2(0.0, 0.0), pos2(1.0, 1.0)).

Use Rect::ZERO to turn off texturing.

Implementations§

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impl RectShape

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pub fn new( rect: Rect, rounding: impl Into<Rounding>, fill_color: impl Into<Color32>, stroke: impl Into<Stroke> ) -> Self

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pub fn filled( rect: Rect, rounding: impl Into<Rounding>, fill_color: impl Into<Color32> ) -> Self

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pub fn stroke( rect: Rect, rounding: impl Into<Rounding>, stroke: impl Into<Stroke> ) -> Self

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pub fn with_blur_width(self, blur_width: f32) -> Self

If larger than zero, the edges of the rectangle (for both fill and stroke) will be blurred.

This can be used to produce shadows and glow effects.

The blur is currently implemented using a simple linear blur in sRGBA gamma space.

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pub fn visual_bounding_rect(&self) -> Rect

The visual bounding rectangle (includes stroke width)

Trait Implementations§

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impl Clone for RectShape

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fn clone(&self) -> RectShape

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RectShape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<RectShape> for Shape

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fn from(shape: RectShape) -> Self

Converts to this type from the input type.
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impl PartialEq for RectShape

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fn eq(&self, other: &RectShape) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RectShape

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impl StructuralPartialEq for RectShape

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.