pub enum Primitive {
Mesh(Mesh),
Callback(PaintCallback),
}
Expand description
A rendering primitive - either a Mesh
or a PaintCallback
.
Variants§
Mesh(Mesh)
Callback(PaintCallback)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Primitive
impl !RefUnwindSafe for Primitive
impl Send for Primitive
impl Sync for Primitive
impl Unpin for Primitive
impl !UnwindSafe for Primitive
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)