Struct egui::memory::Focus

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pub(crate) struct Focus {
    focused_widget: Option<FocusWidget>,
    id_previous_frame: Option<Id>,
    id_next_frame: Option<Id>,
    give_to_next: bool,
    last_interested: Option<Id>,
    focus_direction: FocusDirection,
    focus_widgets_cache: IdMap<Rect>,
}
Expand description

Keeps tracks of what widget has keyboard focus

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§focused_widget: Option<FocusWidget>

The widget with keyboard focus (i.e. a text input field).

§id_previous_frame: Option<Id>

What had keyboard focus previous frame?

§id_next_frame: Option<Id>

Give focus to this widget next frame

§give_to_next: bool

If set, the next widget that is interested in focus will automatically get it. Probably because the user pressed Tab.

§last_interested: Option<Id>

The last widget interested in focus.

§focus_direction: FocusDirection

Set when looking for widget with navigational keys like arrows, tab, shift+tab

§focus_widgets_cache: IdMap<Rect>

A cache of widget ids that are interested in focus with their corresponding rectangles.

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impl Focus

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pub fn focused(&self) -> Option<Id>

Which widget currently has keyboard focus?

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fn begin_frame(&mut self, new_input: &RawInput)

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pub(crate) fn end_frame(&mut self, used_ids: &IdMap<Rect>)

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pub(crate) fn had_focus_last_frame(&self, id: Id) -> bool

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fn interested_in_focus(&mut self, id: Id)

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fn reset_focus(&mut self)

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fn find_widget_in_direction(&mut self, new_rects: &IdMap<Rect>) -> Option<Id>

Trait Implementations§

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impl Clone for Focus

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fn clone(&self) -> Focus

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Focus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Focus

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fn default() -> Focus

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Focus

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impl RefUnwindSafe for Focus

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impl Send for Focus

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impl Sync for Focus

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impl Unpin for Focus

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impl UnwindSafe for Focus

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,