pub struct FrameState {
    pub used_ids: IdMap<Rect>,
    pub widgets: WidgetRects,
    pub layers: HashMap<LayerId, PerLayerState>,
    pub tooltips: TooltipFrameState,
    pub available_rect: Rect,
    pub unused_rect: Rect,
    pub used_by_panels: Rect,
    pub scroll_target: [Option<(Rangef, Option<Align>)>; 2],
    pub scroll_delta: Vec2,
    pub highlight_next_frame: HashSet<Id, BuildIdHasher>,
    pub debug_rect: Option<DebugRect>,
}
Expand description

State that is collected during a frame, then saved for the next frame, and then cleared.

One per viewport.

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§used_ids: IdMap<Rect>

All Ids that were used this frame.

§widgets: WidgetRects

All widgets produced this frame.

§layers: HashMap<LayerId, PerLayerState>

Per-layer state.

Not all layers registers themselves there though.

§tooltips: TooltipFrameState§available_rect: Rect

Starts off as the screen_rect, shrinks as panels are added. The CentralPanel does not change this. This is the area available to Window’s.

§unused_rect: Rect

Starts off as the screen_rect, shrinks as panels are added. The CentralPanel retracts from this.

§used_by_panels: Rect

How much space is used by panels.

§scroll_target: [Option<(Rangef, Option<Align>)>; 2]

The current scroll area should scroll to this range (horizontal, vertical).

§scroll_delta: Vec2

The current scroll area should scroll by this much.

The delta dictates how the content should move.

A positive X-value indicates the content is being moved right, as when swiping right on a touch-screen or track-pad with natural scrolling.

A positive Y-value indicates the content is being moved down, as when swiping down on a touch-screen or track-pad with natural scrolling.

§highlight_next_frame: HashSet<Id, BuildIdHasher>

Highlight these widgets the next frame.

§debug_rect: Option<DebugRect>

Implementations§

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impl FrameState

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pub(crate) fn begin_frame(&mut self, screen_rect: Rect)

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pub(crate) fn available_rect(&self) -> Rect

How much space is still available after panels has been added. This is the “background” area, what egui doesn’t cover with panels (but may cover with windows). This is also the area to which windows are constrained.

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pub(crate) fn allocate_left_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

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pub(crate) fn allocate_right_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

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pub(crate) fn allocate_top_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

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pub(crate) fn allocate_bottom_panel(&mut self, panel_rect: Rect)

Shrink available_rect.

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pub(crate) fn allocate_central_panel(&mut self, panel_rect: Rect)

Trait Implementations§

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impl Clone for FrameState

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fn clone(&self) -> FrameState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for FrameState

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,