Struct devtools::actors::inspector::node::NodeActor

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pub struct NodeActor {
    name: String,
    pub script_chan: IpcSender<DevtoolScriptControlMsg>,
    pub pipeline: PipelineId,
    pub walker: String,
    pub style_rules: RefCell<HashMap<(String, usize), String>>,
}

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§name: String§script_chan: IpcSender<DevtoolScriptControlMsg>§pipeline: PipelineId§walker: String§style_rules: RefCell<HashMap<(String, usize), String>>

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impl Actor for NodeActor

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fn handle_message( &self, registry: &ActorRegistry, msg_type: &str, msg: &Map<String, Value>, stream: &mut TcpStream, _id: StreamId, ) -> Result<ActorMessageStatus, ()>

The node actor can handle the following messages:

  • modifyAttributes: Asks the script to change a value in the attribute of the corresponding node

  • getUniqueSelector: Returns the display name of this node

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fn name(&self) -> String

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fn cleanup(&self, _id: StreamId)

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