pub struct AccessibilityActor {
    name: String,
}Fields§
§name: StringImplementations§
Trait Implementations§
Source§impl Actor for AccessibilityActor
 
impl Actor for AccessibilityActor
Source§fn handle_message(
    &self,
    request: ClientRequest<'_, '_>,
    registry: &ActorRegistry,
    msg_type: &str,
    _msg: &Map<String, Value>,
    _id: StreamId,
) -> Result<(), ActorError>
 
fn handle_message( &self, request: ClientRequest<'_, '_>, registry: &ActorRegistry, msg_type: &str, _msg: &Map<String, Value>, _id: StreamId, ) -> Result<(), ActorError>
The accesibility actor can handle the following messages:
- 
bootstrap: It is required but it doesn’t do anything yet - 
getSimulator: Returns a new Simulator actor - 
getTraits: Informs the DevTools client about the configuration of the accessibility actor - 
getWalker: Returns a new AccessibleWalker actor (not to be confused with the general inspector Walker actor) 
fn name(&self) -> String
fn cleanup(&self, _id: StreamId)
Auto Trait Implementations§
impl Freeze for AccessibilityActor
impl RefUnwindSafe for AccessibilityActor
impl Send for AccessibilityActor
impl Sync for AccessibilityActor
impl Unpin for AccessibilityActor
impl UnwindSafe for AccessibilityActor
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