ScrollStateUpdate

Struct ScrollStateUpdate 

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pub struct ScrollStateUpdate {
    pub scrolled_node: ExternalScrollId,
    pub offsets: FxHashMap<ExternalScrollId, LayoutVector2D>,
}
Expand description

A data structure which contains information for the pipeline after a scroll happens in the embedder-side WebView.

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§scrolled_node: ExternalScrollId

The ExternalScrollId of the node that that was scrolled.

§offsets: FxHashMap<ExternalScrollId, LayoutVector2D>

A map containing the scroll offsets of the entire scroll tree. This is necessary, because scroll events can cause other nodes to scroll due to sticky positioning.

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impl Debug for ScrollStateUpdate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ScrollStateUpdate

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ScrollStateUpdate

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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