Struct constellation::InitialConstellationState

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pub struct InitialConstellationState {
Show 18 fields pub embedder_proxy: EmbedderProxy, pub compositor_proxy: CompositorProxy, pub devtools_sender: Option<Sender<DevtoolsControlMsg>>, pub bluetooth_thread: IpcSender<BluetoothRequest>, pub system_font_service: Arc<SystemFontServiceProxy>, pub public_resource_threads: ResourceThreads, pub private_resource_threads: ResourceThreads, pub time_profiler_chan: ProfilerChan, pub mem_profiler_chan: ProfilerChan, pub webrender_document: DocumentId, pub webrender_api_sender: RenderApiSender, pub webrender_external_images: Arc<Mutex<WebrenderExternalImageRegistry>>, pub webgl_threads: Option<WebGLThreads>, pub webxr_registry: Option<Registry>, pub glplayer_threads: Option<GLPlayerThreads>, pub player_context: WindowGLContext, pub user_agent: Cow<'static, str>, pub wgpu_image_map: WGPUImageMap,
}
Expand description

State needed to construct a constellation.

Fields§

§embedder_proxy: EmbedderProxy

A channel through which messages can be sent to the embedder.

§compositor_proxy: CompositorProxy

A channel through which messages can be sent to the compositor in-process.

§devtools_sender: Option<Sender<DevtoolsControlMsg>>

A channel to the developer tools, if applicable.

§bluetooth_thread: IpcSender<BluetoothRequest>

A channel to the bluetooth thread.

§system_font_service: Arc<SystemFontServiceProxy>

A proxy to the SystemFontService which manages the list of system fonts.

§public_resource_threads: ResourceThreads

A channel to the resource thread.

§private_resource_threads: ResourceThreads

A channel to the resource thread.

§time_profiler_chan: ProfilerChan

A channel to the time profiler thread.

§mem_profiler_chan: ProfilerChan

A channel to the memory profiler thread.

§webrender_document: DocumentId

Webrender document ID.

§webrender_api_sender: RenderApiSender

Webrender API.

§webrender_external_images: Arc<Mutex<WebrenderExternalImageRegistry>>

Webrender external images

§webgl_threads: Option<WebGLThreads>

Entry point to create and get channels to a WebGLThread.

§webxr_registry: Option<Registry>

The XR device registry

§glplayer_threads: Option<GLPlayerThreads>§player_context: WindowGLContext

Application window’s GL Context for Media player

§user_agent: Cow<'static, str>

User agent string to report in network requests.

§wgpu_image_map: WGPUImageMap

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