Struct canvas::webgl_mode::inprocess::WebGLExternalImages
source · struct WebGLExternalImages {
surfman: RenderingContext,
swap_chains: SwapChains<WebGLContextId, Device>,
locked_front_buffers: FnvHashMap<WebGLContextId, SurfaceTexture>,
}
Expand description
Bridge between the webrender::ExternalImage callbacks and the WebGLThreads.
Fields§
§surfman: RenderingContext
§swap_chains: SwapChains<WebGLContextId, Device>
§locked_front_buffers: FnvHashMap<WebGLContextId, SurfaceTexture>
Implementations§
source§impl WebGLExternalImages
impl WebGLExternalImages
fn new( surfman: RenderingContext, swap_chains: SwapChains<WebGLContextId, Device>, ) -> Self
fn lock_swap_chain(&mut self, id: WebGLContextId) -> Option<(u32, Size2D<i32>)>
fn unlock_swap_chain(&mut self, id: WebGLContextId) -> Option<()>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for WebGLExternalImages
impl !RefUnwindSafe for WebGLExternalImages
impl !Send for WebGLExternalImages
impl !Sync for WebGLExternalImages
impl Unpin for WebGLExternalImages
impl !UnwindSafe for WebGLExternalImages
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