pub struct WebGLContextId(pub u64);Tuple Fields§
§0: u64Trait Implementations§
Source§impl Clone for WebGLContextId
 
impl Clone for WebGLContextId
Source§fn clone(&self) -> WebGLContextId
 
fn clone(&self) -> WebGLContextId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for WebGLContextId
 
impl Debug for WebGLContextId
Source§impl<'de> Deserialize<'de> for WebGLContextId
 
impl<'de> Deserialize<'de> for WebGLContextId
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<ContextId> for WebGLContextId
 
impl From<ContextId> for WebGLContextId
Source§fn from(id: WebXRContextId) -> Self
 
fn from(id: WebXRContextId) -> Self
Converts to this type from the input type.
Source§impl From<WebGLContextId> for ContextId
 
impl From<WebGLContextId> for ContextId
Source§fn from(id: WebGLContextId) -> Self
 
fn from(id: WebGLContextId) -> Self
Converts to this type from the input type.
Source§impl Hash for WebGLContextId
 
impl Hash for WebGLContextId
Source§impl MallocSizeOf for WebGLContextId
 
impl MallocSizeOf for WebGLContextId
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
 
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl Ord for WebGLContextId
 
impl Ord for WebGLContextId
Source§fn cmp(&self, other: &WebGLContextId) -> Ordering
 
fn cmp(&self, other: &WebGLContextId) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for WebGLContextId
 
impl PartialEq for WebGLContextId
Source§impl PartialOrd for WebGLContextId
 
impl PartialOrd for WebGLContextId
Source§impl Serialize for WebGLContextId
 
impl Serialize for WebGLContextId
impl Copy for WebGLContextId
impl Eq for WebGLContextId
impl StructuralPartialEq for WebGLContextId
Auto Trait Implementations§
impl Freeze for WebGLContextId
impl RefUnwindSafe for WebGLContextId
impl Send for WebGLContextId
impl Sync for WebGLContextId
impl Unpin for WebGLContextId
impl UnwindSafe for WebGLContextId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<Q, K> Comparable<K> for Q
 
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
 
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
 
fn maybe_boxed(self) -> Box<T>
Convert
Source§impl<T> MaybeBoxed<T> for T
 
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
 
fn maybe_boxed(self) -> T
Convert