Struct canvas_traits::webgl::WebGLContextId
source · pub struct WebGLContextId(pub u64);
Tuple Fields§
§0: u64
Trait Implementations§
source§impl Clone for WebGLContextId
impl Clone for WebGLContextId
source§fn clone(&self) -> WebGLContextId
fn clone(&self) -> WebGLContextId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLContextId
impl Debug for WebGLContextId
source§impl<'de> Deserialize<'de> for WebGLContextId
impl<'de> Deserialize<'de> for WebGLContextId
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<ContextId> for WebGLContextId
impl From<ContextId> for WebGLContextId
source§fn from(id: WebXRContextId) -> Self
fn from(id: WebXRContextId) -> Self
Converts to this type from the input type.
source§impl From<WebGLContextId> for ContextId
impl From<WebGLContextId> for ContextId
source§fn from(id: WebGLContextId) -> Self
fn from(id: WebGLContextId) -> Self
Converts to this type from the input type.
source§impl Hash for WebGLContextId
impl Hash for WebGLContextId
source§impl MallocSizeOf for WebGLContextId
impl MallocSizeOf for WebGLContextId
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl Ord for WebGLContextId
impl Ord for WebGLContextId
source§fn cmp(&self, other: &WebGLContextId) -> Ordering
fn cmp(&self, other: &WebGLContextId) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for WebGLContextId
impl PartialEq for WebGLContextId
source§impl PartialOrd for WebGLContextId
impl PartialOrd for WebGLContextId
source§impl Serialize for WebGLContextId
impl Serialize for WebGLContextId
impl Copy for WebGLContextId
impl Eq for WebGLContextId
impl StructuralPartialEq for WebGLContextId
Auto Trait Implementations§
impl Freeze for WebGLContextId
impl RefUnwindSafe for WebGLContextId
impl Send for WebGLContextId
impl Sync for WebGLContextId
impl Unpin for WebGLContextId
impl UnwindSafe for WebGLContextId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert