Struct winit::platform_impl::linux::wayland::types::xdg_activation::XdgActivationState
source · pub struct XdgActivationState {
xdg_activation: XdgActivationV1,
}
Fields§
§xdg_activation: XdgActivationV1
Implementations§
source§impl XdgActivationState
impl XdgActivationState
pub fn bind( globals: &GlobalList, queue_handle: &QueueHandle<WinitState>, ) -> Result<Self, BindError>
pub fn global(&self) -> &XdgActivationV1
Trait Implementations§
source§impl Dispatch<XdgActivationTokenV1, XdgActivationTokenData, WinitState> for XdgActivationState
impl Dispatch<XdgActivationTokenV1, XdgActivationTokenData, WinitState> for XdgActivationState
source§fn event(
state: &mut WinitState,
proxy: &XdgActivationTokenV1,
event: <XdgActivationTokenV1 as Proxy>::Event,
data: &XdgActivationTokenData,
_: &Connection,
_: &QueueHandle<WinitState>,
)
fn event( state: &mut WinitState, proxy: &XdgActivationTokenV1, event: <XdgActivationTokenV1 as Proxy>::Event, data: &XdgActivationTokenData, _: &Connection, _: &QueueHandle<WinitState>, )
Called when an event from the server is processed Read more
source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
source§impl Dispatch<XdgActivationV1, GlobalData, WinitState> for XdgActivationState
impl Dispatch<XdgActivationV1, GlobalData, WinitState> for XdgActivationState
source§fn event(
_state: &mut WinitState,
_proxy: &XdgActivationV1,
_event: <XdgActivationV1 as Proxy>::Event,
_data: &GlobalData,
_conn: &Connection,
_qhandle: &QueueHandle<WinitState>,
)
fn event( _state: &mut WinitState, _proxy: &XdgActivationV1, _event: <XdgActivationV1 as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<WinitState>, )
Called when an event from the server is processed Read more
source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Auto Trait Implementations§
impl Freeze for XdgActivationState
impl !RefUnwindSafe for XdgActivationState
impl Send for XdgActivationState
impl Sync for XdgActivationState
impl Unpin for XdgActivationState
impl !UnwindSafe for XdgActivationState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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) to &Any
. This is needed since Rust cannot
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’s.