Struct winit::platform_impl::linux::wayland::seat::pointer::PointerConstraintsState
source · pub struct PointerConstraintsState {
pointer_constraints: ZwpPointerConstraintsV1,
}
Fields§
§pointer_constraints: ZwpPointerConstraintsV1
Implementations§
source§impl PointerConstraintsState
impl PointerConstraintsState
pub fn new( globals: &GlobalList, queue_handle: &QueueHandle<WinitState>, ) -> Result<Self, BindError>
Methods from Deref<Target = ZwpPointerConstraintsV1>§
sourcepub fn destroy(&self)
pub fn destroy(&self)
destroy the pointer constraints manager object
Used by the client to notify the server that it will no longer use this pointer constraints object.
sourcepub fn lock_pointer<U, D>(
&self,
surface: &WlSurface,
pointer: &WlPointer,
region: Option<&WlRegion>,
lifetime: Lifetime,
qh: &QueueHandle<D>,
udata: U,
) -> ZwpLockedPointerV1
pub fn lock_pointer<U, D>( &self, surface: &WlSurface, pointer: &WlPointer, region: Option<&WlRegion>, lifetime: Lifetime, qh: &QueueHandle<D>, udata: U, ) -> ZwpLockedPointerV1
lock pointer to a position
The lock_pointer request lets the client request to disable movements of the virtual pointer (i.e. the cursor), effectively locking the pointer to a position. This request may not take effect immediately; in the future, when the compositor deems implementation-specific constraints are satisfied, the pointer lock will be activated and the compositor sends a locked event.
The protocol provides no guarantee that the constraints are ever satisfied, and does not require the compositor to send an error if the constraints cannot ever be satisfied. It is thus possible to request a lock that will never activate.
There may not be another pointer constraint of any kind requested or active on the surface for any of the wl_pointer objects of the seat of the passed pointer when requesting a lock. If there is, an error will be raised. See general pointer lock documentation for more details.
The intersection of the region passed with this request and the input region of the surface is used to determine where the pointer must be in order for the lock to activate. It is up to the compositor whether to warp the pointer or require some kind of user interaction for the lock to activate. If the region is null the surface input region is used.
A surface may receive pointer focus without the lock being activated.
The request creates a new object wp_locked_pointer which is used to interact with the lock as well as receive updates about its state. See the the description of wp_locked_pointer for further information.
Note that while a pointer is locked, the wl_pointer objects of the corresponding seat will not emit any wl_pointer.motion events, but relative motion events will still be emitted via wp_relative_pointer objects of the same seat. wl_pointer.axis and wl_pointer.button events are unaffected.
sourcepub fn confine_pointer<U, D>(
&self,
surface: &WlSurface,
pointer: &WlPointer,
region: Option<&WlRegion>,
lifetime: Lifetime,
qh: &QueueHandle<D>,
udata: U,
) -> ZwpConfinedPointerV1
pub fn confine_pointer<U, D>( &self, surface: &WlSurface, pointer: &WlPointer, region: Option<&WlRegion>, lifetime: Lifetime, qh: &QueueHandle<D>, udata: U, ) -> ZwpConfinedPointerV1
confine pointer to a region
The confine_pointer request lets the client request to confine the pointer cursor to a given region. This request may not take effect immediately; in the future, when the compositor deems implementation- specific constraints are satisfied, the pointer confinement will be activated and the compositor sends a confined event.
The intersection of the region passed with this request and the input region of the surface is used to determine where the pointer must be in order for the confinement to activate. It is up to the compositor whether to warp the pointer or require some kind of user interaction for the confinement to activate. If the region is null the surface input region is used.
The request will create a new object wp_confined_pointer which is used to interact with the confinement as well as receive updates about its state. See the the description of wp_confined_pointer for further information.
Trait Implementations§
source§impl Deref for PointerConstraintsState
impl Deref for PointerConstraintsState
source§impl Dispatch<ZwpConfinedPointerV1, GlobalData, WinitState> for PointerConstraintsState
impl Dispatch<ZwpConfinedPointerV1, GlobalData, WinitState> for PointerConstraintsState
source§fn event(
_state: &mut WinitState,
_proxy: &ZwpConfinedPointerV1,
_event: <ZwpConfinedPointerV1 as Proxy>::Event,
_data: &GlobalData,
_conn: &Connection,
_qhandle: &QueueHandle<WinitState>,
)
fn event( _state: &mut WinitState, _proxy: &ZwpConfinedPointerV1, _event: <ZwpConfinedPointerV1 as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<WinitState>, )
source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
source§impl Dispatch<ZwpLockedPointerV1, GlobalData, WinitState> for PointerConstraintsState
impl Dispatch<ZwpLockedPointerV1, GlobalData, WinitState> for PointerConstraintsState
source§fn event(
_state: &mut WinitState,
_proxy: &ZwpLockedPointerV1,
_event: <ZwpLockedPointerV1 as Proxy>::Event,
_data: &GlobalData,
_conn: &Connection,
_qhandle: &QueueHandle<WinitState>,
)
fn event( _state: &mut WinitState, _proxy: &ZwpLockedPointerV1, _event: <ZwpLockedPointerV1 as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<WinitState>, )
source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
source§impl Dispatch<ZwpPointerConstraintsV1, GlobalData, WinitState> for PointerConstraintsState
impl Dispatch<ZwpPointerConstraintsV1, GlobalData, WinitState> for PointerConstraintsState
source§fn event(
_state: &mut WinitState,
_proxy: &ZwpPointerConstraintsV1,
_event: <ZwpPointerConstraintsV1 as Proxy>::Event,
_data: &GlobalData,
_conn: &Connection,
_qhandle: &QueueHandle<WinitState>,
)
fn event( _state: &mut WinitState, _proxy: &ZwpPointerConstraintsV1, _event: <ZwpPointerConstraintsV1 as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<WinitState>, )
source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Auto Trait Implementations§
impl Freeze for PointerConstraintsState
impl !RefUnwindSafe for PointerConstraintsState
impl Send for PointerConstraintsState
impl Sync for PointerConstraintsState
impl Unpin for PointerConstraintsState
impl !UnwindSafe for PointerConstraintsState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.