[][src]Struct winit::dpi::LogicalPosition

pub struct LogicalPosition {
    pub x: f64,
    pub y: f64,

A position represented in logical pixels.

The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part, which can cause noticable issues. To help with that, an Into<(i32, i32)> implementation is provided which does the rounding for you.


x: f64y: f64


impl LogicalPosition[src]

pub fn new(x: f64, y: f64) -> Self[src]

pub fn from_physical<T: Into<PhysicalPosition>>(
    physical: T,
    dpi_factor: f64
) -> Self

pub fn to_physical(&self, dpi_factor: f64) -> PhysicalPosition[src]

Trait Implementations

impl Clone for LogicalPosition[src]

impl Copy for LogicalPosition[src]

impl Debug for LogicalPosition[src]

impl From<(f64, f64)> for LogicalPosition[src]

impl From<(i32, i32)> for LogicalPosition[src]

impl Into<(f64, f64)> for LogicalPosition[src]

impl Into<(i32, i32)> for LogicalPosition[src]

fn into(self) -> (i32, i32)[src]

Note that this rounds instead of truncating.

impl PartialEq<LogicalPosition> for LogicalPosition[src]

impl StructuralPartialEq for LogicalPosition[src]

Auto Trait Implementations

impl RefUnwindSafe for LogicalPosition

impl Send for LogicalPosition

impl Sync for LogicalPosition

impl Unpin for LogicalPosition

impl UnwindSafe for LogicalPosition

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.