Struct wgpu_hal::ShaderModuleDescriptor
source · pub struct ShaderModuleDescriptor<'a> {
pub label: Label<'a>,
pub runtime_checks: ShaderRuntimeChecks,
}
Fields§
§label: Label<'a>
§runtime_checks: ShaderRuntimeChecks
§Safety
See the documentation for each flag in ShaderRuntimeChecks
.
Auto Trait Implementations§
impl<'a> Freeze for ShaderModuleDescriptor<'a>
impl<'a> RefUnwindSafe for ShaderModuleDescriptor<'a>
impl<'a> Send for ShaderModuleDescriptor<'a>
impl<'a> Sync for ShaderModuleDescriptor<'a>
impl<'a> Unpin for ShaderModuleDescriptor<'a>
impl<'a> UnwindSafe for ShaderModuleDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more