Struct wgpu_hal::empty::Api

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pub struct Api;

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impl Adapter<Api> for Context

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unsafe fn open( &self, features: Features, _limits: &Limits ) -> Result<OpenDevice<Api>, DeviceError>

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unsafe fn texture_format_capabilities( &self, format: TextureFormat ) -> TextureFormatCapabilities

Return the set of supported capabilities for a texture format.
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unsafe fn surface_capabilities( &self, surface: &Context ) -> Option<SurfaceCapabilities>

Returns the capabilities of working with a specified surface. Read more
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unsafe fn get_presentation_timestamp(&self) -> PresentationTimestamp

Creates a PresentationTimestamp using the adapter’s WSI.
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impl Api for Api

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impl Clone for Api

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fn clone(&self) -> Api

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CommandEncoder<Api> for Encoder

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unsafe fn begin_encoding(&mut self, label: Label<'_>) -> Result<(), DeviceError>

Begin encoding a new command buffer.
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unsafe fn discard_encoding(&mut self)

Discard currently recorded list, if any.
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unsafe fn end_encoding(&mut self) -> Result<Resource, DeviceError>

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unsafe fn reset_all<I>(&mut self, command_buffers: I)

Reclaims all resources that are allocated for this encoder. Must get all of the produced command buffers back, and they must not be used by GPU at this moment.
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unsafe fn transition_buffers<'a, T>(&mut self, barriers: T)where T: Iterator<Item = BufferBarrier<'a, Api>>,

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unsafe fn transition_textures<'a, T>(&mut self, barriers: T)where T: Iterator<Item = TextureBarrier<'a, Api>>,

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unsafe fn clear_buffer(&mut self, buffer: &Resource, range: MemoryRange)

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unsafe fn copy_buffer_to_buffer<T>( &mut self, src: &Resource, dst: &Resource, regions: T )

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unsafe fn copy_texture_to_texture<T>( &mut self, src: &Resource, src_usage: TextureUses, dst: &Resource, regions: T )

Copy from one texture to another. Works with a single array layer. Note: dst current usage has to be TextureUses::COPY_DST. Note: the copy extent is in physical size (rounded to the block size)
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unsafe fn copy_buffer_to_texture<T>( &mut self, src: &Resource, dst: &Resource, regions: T )

Copy from buffer to texture. Works with a single array layer. Note: dst current usage has to be TextureUses::COPY_DST. Note: the copy extent is in physical size (rounded to the block size)
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unsafe fn copy_texture_to_buffer<T>( &mut self, src: &Resource, src_usage: TextureUses, dst: &Resource, regions: T )

Copy from texture to buffer. Works with a single array layer. Note: the copy extent is in physical size (rounded to the block size)
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unsafe fn begin_query(&mut self, set: &Resource, index: u32)

Safety: Read more
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unsafe fn end_query(&mut self, set: &Resource, index: u32)

Safety: Read more
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unsafe fn write_timestamp(&mut self, set: &Resource, index: u32)

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unsafe fn reset_queries(&mut self, set: &Resource, range: Range<u32>)

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unsafe fn copy_query_results( &mut self, set: &Resource, range: Range<u32>, buffer: &Resource, offset: BufferAddress, stride: BufferSize )

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unsafe fn begin_render_pass(&mut self, desc: &RenderPassDescriptor<'_, Api>)

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unsafe fn end_render_pass(&mut self)

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unsafe fn set_bind_group( &mut self, layout: &Resource, index: u32, group: &Resource, dynamic_offsets: &[DynamicOffset] )

Sets the bind group at index to group, assuming the layout of all the preceeding groups to be taken from layout.
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unsafe fn set_push_constants( &mut self, layout: &Resource, stages: ShaderStages, offset: u32, data: &[u32] )

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unsafe fn insert_debug_marker(&mut self, label: &str)

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unsafe fn begin_debug_marker(&mut self, group_label: &str)

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unsafe fn end_debug_marker(&mut self)

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unsafe fn set_render_pipeline(&mut self, pipeline: &Resource)

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unsafe fn set_index_buffer<'a>( &mut self, binding: BufferBinding<'a, Api>, format: IndexFormat )

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unsafe fn set_vertex_buffer<'a>( &mut self, index: u32, binding: BufferBinding<'a, Api> )

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unsafe fn set_viewport(&mut self, rect: &Rect<f32>, depth_range: Range<f32>)

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unsafe fn set_scissor_rect(&mut self, rect: &Rect<u32>)

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unsafe fn set_stencil_reference(&mut self, value: u32)

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unsafe fn set_blend_constants(&mut self, color: &[f32; 4])

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unsafe fn draw( &mut self, start_vertex: u32, vertex_count: u32, start_instance: u32, instance_count: u32 )

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unsafe fn draw_indexed( &mut self, start_index: u32, index_count: u32, base_vertex: i32, start_instance: u32, instance_count: u32 )

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unsafe fn draw_indirect( &mut self, buffer: &Resource, offset: BufferAddress, draw_count: u32 )

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unsafe fn draw_indexed_indirect( &mut self, buffer: &Resource, offset: BufferAddress, draw_count: u32 )

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unsafe fn draw_indirect_count( &mut self, buffer: &Resource, offset: BufferAddress, count_buffer: &Resource, count_offset: BufferAddress, max_count: u32 )

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unsafe fn draw_indexed_indirect_count( &mut self, buffer: &Resource, offset: BufferAddress, count_buffer: &Resource, count_offset: BufferAddress, max_count: u32 )

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unsafe fn begin_compute_pass(&mut self, desc: &ComputePassDescriptor<'_, Api>)

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unsafe fn end_compute_pass(&mut self)

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unsafe fn set_compute_pipeline(&mut self, pipeline: &Resource)

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unsafe fn dispatch(&mut self, count: [u32; 3])

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unsafe fn dispatch_indirect(&mut self, buffer: &Resource, offset: BufferAddress)

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impl Debug for Api

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Device<Api> for Context

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unsafe fn exit(self, queue: Context)

Exit connection to this logical device.
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unsafe fn create_buffer( &self, desc: &BufferDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a new buffer. Read more
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unsafe fn destroy_buffer(&self, buffer: Resource)

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unsafe fn map_buffer( &self, buffer: &Resource, range: MemoryRange ) -> Result<BufferMapping, DeviceError>

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unsafe fn unmap_buffer(&self, buffer: &Resource) -> Result<(), DeviceError>

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unsafe fn flush_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)

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unsafe fn invalidate_mapped_ranges<I>(&self, buffer: &Resource, ranges: I)

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unsafe fn create_texture( &self, desc: &TextureDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a new texture. Read more
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unsafe fn destroy_texture(&self, texture: Resource)

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unsafe fn create_texture_view( &self, texture: &Resource, desc: &TextureViewDescriptor<'_> ) -> Result<Resource, DeviceError>

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unsafe fn destroy_texture_view(&self, view: Resource)

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unsafe fn create_sampler( &self, desc: &SamplerDescriptor<'_> ) -> Result<Resource, DeviceError>

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unsafe fn destroy_sampler(&self, sampler: Resource)

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unsafe fn create_command_encoder( &self, desc: &CommandEncoderDescriptor<'_, Api> ) -> Result<Encoder, DeviceError>

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unsafe fn destroy_command_encoder(&self, encoder: Encoder)

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unsafe fn create_bind_group_layout( &self, desc: &BindGroupLayoutDescriptor<'_> ) -> Result<Resource, DeviceError>

Creates a bind group layout.
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unsafe fn destroy_bind_group_layout(&self, bg_layout: Resource)

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unsafe fn create_pipeline_layout( &self, desc: &PipelineLayoutDescriptor<'_, Api> ) -> Result<Resource, DeviceError>

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unsafe fn destroy_pipeline_layout(&self, pipeline_layout: Resource)

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unsafe fn create_bind_group( &self, desc: &BindGroupDescriptor<'_, Api> ) -> Result<Resource, DeviceError>

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unsafe fn destroy_bind_group(&self, group: Resource)

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unsafe fn create_shader_module( &self, desc: &ShaderModuleDescriptor<'_>, shader: ShaderInput<'_> ) -> Result<Resource, ShaderError>

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unsafe fn destroy_shader_module(&self, module: Resource)

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unsafe fn create_render_pipeline( &self, desc: &RenderPipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>

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unsafe fn destroy_render_pipeline(&self, pipeline: Resource)

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unsafe fn create_compute_pipeline( &self, desc: &ComputePipelineDescriptor<'_, Api> ) -> Result<Resource, PipelineError>

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unsafe fn destroy_compute_pipeline(&self, pipeline: Resource)

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unsafe fn create_query_set( &self, desc: &QuerySetDescriptor<Label<'_>> ) -> Result<Resource, DeviceError>

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unsafe fn destroy_query_set(&self, set: Resource)

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unsafe fn create_fence(&self) -> Result<Resource, DeviceError>

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unsafe fn destroy_fence(&self, fence: Resource)

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unsafe fn get_fence_value( &self, fence: &Resource ) -> Result<FenceValue, DeviceError>

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unsafe fn wait( &self, fence: &Resource, value: FenceValue, timeout_ms: u32 ) -> Result<bool, DeviceError>

Calling wait with a lower value than the current fence value will immediately return.
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unsafe fn start_capture(&self) -> bool

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unsafe fn stop_capture(&self)

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impl Instance<Api> for Context

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unsafe fn init(desc: &InstanceDescriptor<'_>) -> Result<Self, InstanceError>

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unsafe fn create_surface( &self, _display_handle: RawDisplayHandle, _window_handle: RawWindowHandle ) -> Result<Context, InstanceError>

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unsafe fn destroy_surface(&self, surface: Context)

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unsafe fn enumerate_adapters(&self) -> Vec<ExposedAdapter<Api>>

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impl Queue<Api> for Context

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unsafe fn submit( &mut self, command_buffers: &[&Resource], signal_fence: Option<(&mut Resource, FenceValue)> ) -> Result<(), DeviceError>

Submits the command buffers for execution on GPU. Read more
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unsafe fn present( &mut self, surface: &mut Context, texture: Resource ) -> Result<(), SurfaceError>

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unsafe fn get_timestamp_period(&self) -> f32

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impl Surface<Api> for Context

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unsafe fn configure( &mut self, device: &Context, config: &SurfaceConfiguration ) -> Result<(), SurfaceError>

Configures the surface to use the given device. Read more
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unsafe fn unconfigure(&mut self, device: &Context)

Unconfigures the surface on the given device. Read more
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unsafe fn acquire_texture( &mut self, timeout: Option<Duration> ) -> Result<Option<AcquiredSurfaceTexture<Api>>, SurfaceError>

Returns the next texture to be presented by the swapchain for drawing Read more
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unsafe fn discard_texture(&mut self, texture: Resource)

Auto Trait Implementations§

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impl RefUnwindSafe for Api

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impl Send for Api

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impl Sync for Api

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impl Unpin for Api

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impl UnwindSafe for Api

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for Twhere T: Send,

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impl<T> WasmNotSync for Twhere T: Sync,