unsafe fn update(
texture_selector: &TextureSelector,
start_state_set: Option<&mut TextureStateSet>,
current_state_set: &mut TextureStateSet,
index: usize,
state_provider: TextureStateProvider<'_>,
)
unsafe fn update(
texture_selector: &TextureSelector,
start_state_set: Option<&mut TextureStateSet>,
current_state_set: &mut TextureStateSet,
index: usize,
state_provider: TextureStateProvider<'_>,
)