Structsยง
- Command
Buffer ๐Texture Memory Actions  - Texture
Surface ๐Discard  - Surface that was discarded by 
StoreOp::Discardof a preceding renderpass. Any read access to this surface needs to be preceded by a texture initialization. 
StoreOp::Discard of a preceding renderpass.
Any read access to this surface needs to be preceded by a texture initialization.