pub fn wgpu_render_bundle_set_vertex_buffer(
bundle: &mut RenderBundleEncoder,
slot: u32,
buffer_id: BufferId,
offset: BufferAddress,
size: Option<BufferSize>,
)
pub fn wgpu_render_bundle_set_vertex_buffer(
bundle: &mut RenderBundleEncoder,
slot: u32,
buffer_id: BufferId,
offset: BufferAddress,
size: Option<BufferSize>,
)