Function wgpu_core::command::bundle::multi_draw_indirect

source ยท
fn multi_draw_indirect(
    state: &mut State,
    dynamic_offsets: &[u32],
    buffer_guard: &Storage<Fallible<Buffer>>,
    buffer_id: Id<Buffer>,
    offset: u64,
    indexed: bool,
) -> Result<(), RenderBundleErrorInner>