struct Table {
inner: Vec<Link>,
depths: Vec<u16>,
}Fields§
§inner: Vec<Link>§depths: Vec<u16>Implementations§
Source§impl Table
impl Table
fn new() -> Self
fn clear(&mut self, min_size: u8)
fn init(&mut self, min_size: u8)
fn at(&self, code: u16) -> &Link
fn is_empty(&self) -> bool
fn is_full(&self) -> bool
fn derive(&mut self, from: &DerivationBase, byte: u8)
fn derive_burst( &mut self, from: &mut DerivationBase, burst: &[u16], first: &[u8], )
fn reconstruct(&self, code: u16, out: &mut [u8]) -> u8
Auto Trait Implementations§
impl Freeze for Table
impl RefUnwindSafe for Table
impl Send for Table
impl Sync for Table
impl Unpin for Table
impl UnsafeUnpin for Table
impl UnwindSafe for Table
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more