Function webxr_api::util::fov_to_projection_matrix
source ยท pub fn fov_to_projection_matrix<T, U>(
left: f32,
right: f32,
top: f32,
bottom: f32,
clip_planes: ClipPlanes,
) -> Transform3D<f32, T, U>
Expand description
Construct a projection matrix given the four angles from the center for the faces of the viewing frustum