Function webxr_api::util::frustum_to_projection_matrix

source ยท
pub fn frustum_to_projection_matrix<T, U>(
    left: f32,
    right: f32,
    top: f32,
    bottom: f32,
    clip_planes: ClipPlanes,
) -> Transform3D<f32, T, U>
Expand description

Construct matrix given the actual extent of the viewing frustum on the near plane