Function webxr_api::util::frustum_to_projection_matrix
source ยท pub fn frustum_to_projection_matrix<T, U>(
left: f32,
right: f32,
top: f32,
bottom: f32,
clip_planes: ClipPlanes,
) -> Transform3D<f32, T, U>
Expand description
Construct matrix given the actual extent of the viewing frustum on the near plane