Struct webxr::surfman_layer_manager::SurfmanLayerManager

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pub struct SurfmanLayerManager {
    layers: Vec<(ContextId, LayerId)>,
    swap_chains: SwapChains<LayerId, Device>,
    surface_textures: HashMap<LayerId, SurfaceTexture>,
    depth_stencil_textures: HashMap<LayerId, Option<NativeTexture>>,
    viewports: Viewports,
    clearer: GlClearer,
}

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§layers: Vec<(ContextId, LayerId)>§swap_chains: SwapChains<LayerId, Device>§surface_textures: HashMap<LayerId, SurfaceTexture>§depth_stencil_textures: HashMap<LayerId, Option<NativeTexture>>§viewports: Viewports§clearer: GlClearer

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Trait Implementations§

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impl LayerManagerAPI<SurfmanGL> for SurfmanLayerManager

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fn create_layer( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, context_id: ContextId, init: LayerInit, ) -> Result<LayerId, Error>

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fn destroy_layer( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, context_id: ContextId, layer_id: LayerId, )

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fn layers(&self) -> &[(ContextId, LayerId)]

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fn begin_frame( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, layers: &[(ContextId, LayerId)], ) -> Result<Vec<SubImages>, Error>

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fn end_frame( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, layers: &[(ContextId, LayerId)], ) -> Result<(), Error>

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