Struct webxr::gl_utils::GlClearer

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pub(crate) struct GlClearer {
    fbos: HashMap<(LayerId, Option<NativeTexture>, Option<NativeTexture>), Option<NativeFramebuffer>>,
    should_reverse_winding: bool,
}

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§fbos: HashMap<(LayerId, Option<NativeTexture>, Option<NativeTexture>), Option<NativeFramebuffer>>§should_reverse_winding: bool

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impl GlClearer

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pub(crate) fn new(should_reverse_winding: bool) -> GlClearer

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fn fbo( &mut self, gl: &Gl, layer_id: LayerId, color: Option<NativeTexture>, color_target: u32, depth_stencil: Option<NativeTexture>, ) -> Option<NativeFramebuffer>

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pub(crate) fn clear( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, context_id: ContextId, layer_id: LayerId, color: Option<NativeTexture>, color_target: u32, depth_stencil: Option<NativeTexture>, )

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pub(crate) fn destroy_layer( &mut self, device: &mut SurfmanDevice, contexts: &mut dyn GLContexts<SurfmanGL>, context_id: ContextId, layer_id: LayerId, )

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