webrender_api::units

Type Alias WorldVector3D

Source
pub type WorldVector3D = Vector3D<f32, WorldPixel>;

Aliased Type§

struct WorldVector3D {
    pub x: f32,
    pub y: f32,
    pub z: f32,
}

Fields§

§x: f32

The x (traditionally, horizontal) coordinate.

§y: f32

The y (traditionally, vertical) coordinate.

§z: f32

The z (traditionally, depth) coordinate.