Function webrender::visibility::update_prim_visibility
source ยท pub fn update_prim_visibility(
pic_index: PictureIndex,
parent_surface_index: Option<SurfaceIndex>,
world_culling_rect: &WorldRect,
store: &PrimitiveStore,
prim_instances: &mut [PrimitiveInstance],
surfaces: &mut [SurfaceInfo],
is_root_tile_cache: bool,
frame_context: &FrameVisibilityContext<'_>,
frame_state: &mut FrameVisibilityState<'_>,
tile_cache: &mut TileCacheInstance,
profile: &mut TransactionProfile,
)