pub struct PendingShadow {
shadow: Shadow,
should_inflate: bool,
spatial_node_index: SpatialNodeIndex,
}Expand description
As shadows are pushed, they are stored as pending shadows, and handled at once during pop_all_shadows.
Fields§
§shadow: Shadow§should_inflate: bool§spatial_node_index: SpatialNodeIndexAuto Trait Implementations§
impl Freeze for PendingShadow
impl RefUnwindSafe for PendingShadow
impl Send for PendingShadow
impl Sync for PendingShadow
impl Unpin for PendingShadow
impl UnsafeUnpin for PendingShadow
impl UnwindSafe for PendingShadow
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more