pub struct PendingShadow {
shadow: Shadow,
should_inflate: bool,
spatial_node_index: SpatialNodeIndex,
}Expand description
As shadows are pushed, they are stored as pending shadows, and handled at once during pop_all_shadows.
Fields§
§shadow: Shadow§should_inflate: bool§spatial_node_index: SpatialNodeIndexAuto Trait Implementations§
impl Freeze for PendingShadow
impl RefUnwindSafe for PendingShadow
impl Send for PendingShadow
impl Sync for PendingShadow
impl Unpin for PendingShadow
impl UnwindSafe for PendingShadow
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more