pub struct CacheItem {
    pub texture_id: TextureSource,
    pub uv_rect_handle: GpuCacheHandle,
    pub uv_rect: DeviceIntRect,
    pub user_data: [f32; 4],
}Fields§
§texture_id: TextureSource§uv_rect_handle: GpuCacheHandle§uv_rect: DeviceIntRect§user_data: [f32; 4]Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CacheItem
impl RefUnwindSafe for CacheItem
impl Send for CacheItem
impl Sync for CacheItem
impl Unpin for CacheItem
impl UnwindSafe for CacheItem
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Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more