Struct webrender::renderer::upload::UploadTexturePool

source ·
pub struct UploadTexturePool {
    textures: [VecDeque<(Texture, u64)>; 4],
    delay_texture_deallocation: [u64; 4],
    current_frame: u64,
    temporary_buffers: Vec<Vec<MaybeUninit<u8>>>,
    min_temporary_buffers: usize,
    delay_buffer_deallocation: u64,
}
Expand description

A very basic pool to avoid reallocating staging textures as well as staging CPU side buffers.

Fields§

§textures: [VecDeque<(Texture, u64)>; 4]

The textures in the pool associated with a last used frame index.

The outer array corresponds to each of teh three supported texture formats.

§delay_texture_deallocation: [u64; 4]§current_frame: u64§temporary_buffers: Vec<Vec<MaybeUninit<u8>>>

Temporary buffers that are used when using staging uploads + glTexImage2D.

Temporary buffers aren’t used asynchronously so they can be reused every frame. To keep things simple we always allocate enough memory for formats with four bytes per pixel (more than we need for alpha-only textures but it works just as well).

§min_temporary_buffers: usize§delay_buffer_deallocation: u64

Implementations§

source§

impl UploadTexturePool

source

pub fn new() -> Self

source

fn format_index(&self, format: ImageFormat) -> usize

source

pub fn begin_frame(&mut self)

source

pub fn get_texture( &mut self, device: &mut Device, format: ImageFormat, ) -> Texture

Create or reuse a staging texture.

See also return_texture.

source

pub fn return_texture(&mut self, texture: Texture)

Hand the staging texture back to the pool after being done with uploads.

The texture must have been obtained from this pool via get_texture.

source

pub fn get_temporary_buffer(&mut self) -> Vec<MaybeUninit<u8>>

Create or reuse a temporary CPU buffer.

These buffers are used in the batched upload path when PBOs are not supported. Content is first written to the temporary buffer and uploaded via a single glTexSubImage2D call.

source

pub fn return_temporary_buffer(&mut self, buffer: Vec<MaybeUninit<u8>>)

Return memory that was obtained from this pool via get_temporary_buffer.

source

pub fn delete_textures(&mut self, device: &mut Device)

Deallocate this pool’s CPU and GPU memory.

source

pub fn end_frame(&mut self, device: &mut Device)

Deallocate some textures if there are too many for a long time.

source

pub fn report_memory_to( &self, report: &mut MemoryReport, size_op_funs: &MallocSizeOfOps, )

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.