Struct webrender::render_backend::SceneView
source · pub struct SceneView {
pub device_rect: DeviceIntRect,
pub quality_settings: QualitySettings,
}
Expand description
Some rendering parameters applying at the scene level.
Fields§
§device_rect: DeviceIntRect
§quality_settings: QualitySettings
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SceneView
impl RefUnwindSafe for SceneView
impl Send for SceneView
impl Sync for SceneView
impl Unpin for SceneView
impl UnwindSafe for SceneView
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more