fn tile_range_1d(image_range: &Range<i32>, regular_tile_size: i32) -> Range<i32>Expand description
Compute the range of tiles (in number of tiles) that intersect the provided image range (in pixels) in an arbitrary dimension.
ⓘ
        0
        :
  #-+---+---+---+---+---+--#
  #-+---+---+---+---+---+--#
^       :                   ^
 +------------------------+  image_range
       +---+  regular_tile_size