Struct webrender::device::gl::UploadChunk
source · struct UploadChunk<'a> {
rect: DeviceIntRect,
stride: Option<i32>,
offset: usize,
format_override: Option<ImageFormat>,
texture: &'a Texture,
}
Fields§
§rect: DeviceIntRect
§stride: Option<i32>
§offset: usize
§format_override: Option<ImageFormat>
§texture: &'a Texture
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for UploadChunk<'a>
impl<'a> !RefUnwindSafe for UploadChunk<'a>
impl<'a> !Send for UploadChunk<'a>
impl<'a> !Sync for UploadChunk<'a>
impl<'a> Unpin for UploadChunk<'a>
impl<'a> !UnwindSafe for UploadChunk<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more