pub struct ExternalTexture {
    id: GLuint,
    target: GLuint,
    uv_rect: TexelRect,
    image_rendering: ImageRendering,
}Fields§
§id: GLuint§target: GLuint§uv_rect: TexelRect§image_rendering: ImageRenderingImplementations§
Source§impl ExternalTexture
 
impl ExternalTexture
pub fn new( id: u32, target: ImageBufferKind, uv_rect: TexelRect, image_rendering: ImageRendering, ) -> Self
pub fn get_uv_rect(&self) -> TexelRect
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ExternalTexture
impl RefUnwindSafe for ExternalTexture
impl Send for ExternalTexture
impl Sync for ExternalTexture
impl Unpin for ExternalTexture
impl UnwindSafe for ExternalTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more