pub enum ShaderError {
    Compilation(String, String),
    Link(String, String),
}Variants§
Trait Implementations§
Source§impl Clone for ShaderError
 
impl Clone for ShaderError
Source§fn clone(&self) -> ShaderError
 
fn clone(&self) -> ShaderError
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for ShaderError
 
impl Debug for ShaderError
Source§impl From<ShaderError> for RendererError
 
impl From<ShaderError> for RendererError
Source§fn from(err: ShaderError) -> Self
 
fn from(err: ShaderError) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for ShaderError
impl RefUnwindSafe for ShaderError
impl Send for ShaderError
impl Sync for ShaderError
impl Unpin for ShaderError
impl UnwindSafe for ShaderError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more