pub struct RenderPipelineDescriptor<'a, PLL = Id<PipelineLayout>, SM = Id<ShaderModule>, PLC = Id<PipelineCache>> {
pub label: Option<Cow<'a, str>>,
pub layout: Option<PLL>,
pub vertex: VertexState<'a, SM>,
pub primitive: PrimitiveState,
pub depth_stencil: Option<DepthStencilState>,
pub multisample: MultisampleState,
pub fragment: Option<FragmentState<'a, SM>>,
pub multiview_mask: Option<NonZero<u32>>,
pub cache: Option<PLC>,
}Expand description
Describes a render (graphics) pipeline.
Fields§
§label: Option<Cow<'a, str>>§layout: Option<PLL>The layout of bind groups for this pipeline.
vertex: VertexState<'a, SM>The vertex processing state for this pipeline.
primitive: PrimitiveStateThe properties of the pipeline at the primitive assembly and rasterization level.
depth_stencil: Option<DepthStencilState>The effect of draw calls on the depth and stencil aspects of the output target, if any.
multisample: MultisampleStateThe multi-sampling properties of the pipeline.
fragment: Option<FragmentState<'a, SM>>The fragment processing state for this pipeline.
multiview_mask: Option<NonZero<u32>>If the pipeline will be used with a multiview render pass, this indicates how many array layers the attachments will have.
cache: Option<PLC>The pipeline cache to use when creating this pipeline.
Trait Implementations§
Source§impl<'a, PLL, SM, PLC> Clone for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Clone for RenderPipelineDescriptor<'a, PLL, SM, PLC>
Source§fn clone(&self) -> RenderPipelineDescriptor<'a, PLL, SM, PLC>
fn clone(&self) -> RenderPipelineDescriptor<'a, PLL, SM, PLC>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a, PLL, SM, PLC> Debug for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Debug for RenderPipelineDescriptor<'a, PLL, SM, PLC>
Source§impl<'de, 'a, PLL, SM, PLC> Deserialize<'de> for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'de, 'a, PLL, SM, PLC> Deserialize<'de> for RenderPipelineDescriptor<'a, PLL, SM, PLC>
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<RenderPipelineDescriptor<'a, PLL, SM, PLC>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<RenderPipelineDescriptor<'a, PLL, SM, PLC>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a, PLL, SM, PLC> Serialize for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Serialize for RenderPipelineDescriptor<'a, PLL, SM, PLC>
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl<'a, PLL, SM, PLC> Freeze for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> RefUnwindSafe for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Send for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Sync for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> Unpin for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> UnsafeUnpin for RenderPipelineDescriptor<'a, PLL, SM, PLC>
impl<'a, PLL, SM, PLC> UnwindSafe for RenderPipelineDescriptor<'a, PLL, SM, PLC>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
Source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
Source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
Source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert