Struct ContextData

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pub struct ContextData {
    image_key: ImageKey,
    inactive_staging_buffers: ArrayVec<StagingBuffer, PRESENTATION_BUFFER_COUNT>,
    presentation: Option<PresentationStagingBuffer>,
    next_epoch: Epoch,
}
Expand description

The embedder process-side representation of what is the GPUCanvasContext in script.

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§image_key: ImageKey

The ImageKey of the WebRender image associated with this context.

§inactive_staging_buffers: ArrayVec<StagingBuffer, PRESENTATION_BUFFER_COUNT>

Staging buffers that are not actively used.

Staging buffer here are either StagingBufferState::Unassigned or StagingBufferState::Available. They are removed from here when they are in process of being mapped or are already mapped.

§presentation: Option<PresentationStagingBuffer>

The PresentationStagingBuffer of the most recent presentation. This will be None directly after initialization, as clearing is handled completely in the ScriptThread.

§next_epoch: Epoch

Next epoch to be used

Implementations§

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impl ContextData

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fn new( image_key: ImageKey, global: &Arc<Global>, buffer_ids: ArrayVec<BufferId, PRESENTATION_BUFFER_COUNT>, ) -> Self

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fn get_or_make_available_buffer( &mut self, config: &ContextConfiguration, ) -> Option<StagingBuffer>

Returns None if no staging buffer is unused or failure when making it available

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fn destroy( self, script_sender: &IpcSender<WebGPUMsg>, compositor_api: &CrossProcessCompositorApi, )

Destroy the context that this ContextData represents, freeing all of its buffers, and deleting the associated WebRender image.

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fn next_epoch(&mut self) -> Epoch

Advance the Epoch and return the new one.

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fn replace_presentation(&mut self, presentation: PresentationStagingBuffer)

If the given PresentationStagingBuffer is for a newer presentation, replace the existing one. Deallocate the older one by calling Self::return_staging_buffer on it.

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fn clear_presentation(&mut self)

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fn return_staging_buffer(&mut self, staging_buffer: StagingBuffer)

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