pub(crate) struct AllocationGroup {
pub(crate) path: Vec<PathEl>,
pub(crate) render_tasks: Vec<RenderTaskType>,
pub(crate) strips: Vec<Strip>,
pub(crate) recorded_commands: Vec<RecordedCommand>,
}Fields§
§path: Vec<PathEl>§render_tasks: Vec<RenderTaskType>§strips: Vec<Strip>§recorded_commands: Vec<RecordedCommand>Implementations§
Trait Implementations§
Source§impl Debug for AllocationGroup
impl Debug for AllocationGroup
Source§impl Default for AllocationGroup
impl Default for AllocationGroup
Source§fn default() -> AllocationGroup
fn default() -> AllocationGroup
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AllocationGroup
impl RefUnwindSafe for AllocationGroup
impl Send for AllocationGroup
impl Sync for AllocationGroup
impl Unpin for AllocationGroup
impl UnsafeUnpin for AllocationGroup
impl UnwindSafe for AllocationGroup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more