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ClipState

Struct ClipState 

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pub struct ClipState {
    context: ClipContext,
    context_pool: Pool<ClipContext>,
    path_elements: Vec<PathEl>,
    raw_clips: Vec<RawClip>,
    frames: Vec<ClipFrame>,
    revision: u64,
}
Expand description

State for managing clip paths across multiple viewports.

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§context: ClipContext

The currently active clip context.

§context_pool: Pool<ClipContext>

A pool of reusable clip contexts.

§path_elements: Vec<PathEl>

A flat factor of path elements storing the original path data of clip paths.

§raw_clips: Vec<RawClip>

Raw data of the currently active stack of clip paths

§frames: Vec<ClipFrame>

Stack of pushed clip frames.

§revision: u64

The current revision.

Implementations§

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impl ClipState

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pub fn new() -> Self

Create a new clip state.

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pub fn get(&self) -> Option<PathDataRef<'_>>

Return the current clip path.

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pub fn push_root_viewport( &mut self, source_shift: (u16, u16), strip_generator: &mut StripGenerator, )

Push a new root viewport.

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pub fn pop_root_viewport(&mut self, strip_generator: &mut StripGenerator)

Pop the last root viewport.

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pub fn push_clip( &mut self, path: &BezPath, strip_generator: &mut StripGenerator, fill_rule: Fill, transform: Affine, aliasing_threshold: Option<u8>, )

Push a clip path.

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pub fn pop_clip(&mut self)

Pop the active clip path.

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pub fn reset(&mut self)

Reset the clip state.

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fn active_shift(&self) -> Affine

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fn rebuild_context(&mut self, strip_generator: &mut StripGenerator)

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impl Debug for ClipState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ClipState

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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impl<T, S> SimdFrom<T, S> for T
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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
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fn simd_into(self, simd: S) -> T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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