Struct tracing_core::stdlib::sync::Barrier
1.0.0 · source · pub struct Barrier {
lock: Mutex<BarrierState>,
cvar: Condvar,
num_threads: usize,
}
Expand description
A barrier enables multiple threads to synchronize the beginning of some computation.
Examples
use std::sync::{Arc, Barrier};
use std::thread;
let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
let c = Arc::clone(&barrier);
// The same messages will be printed together.
// You will NOT see any interleaving.
handles.push(thread::spawn(move|| {
println!("before wait");
c.wait();
println!("after wait");
}));
}
// Wait for other threads to finish.
for handle in handles {
handle.join().unwrap();
}
Fields§
§lock: Mutex<BarrierState>
§cvar: Condvar
§num_threads: usize
Implementations§
source§impl Barrier
impl Barrier
sourcepub fn wait(&self) -> BarrierWaitResult
pub fn wait(&self) -> BarrierWaitResult
Blocks the current thread until all threads have rendezvoused here.
Barriers are re-usable after all threads have rendezvoused once, and can be used continuously.
A single (arbitrary) thread will receive a BarrierWaitResult
that
returns true
from BarrierWaitResult::is_leader()
when returning
from this function, and all other threads will receive a result that
will return false
from BarrierWaitResult::is_leader()
.
Examples
use std::sync::{Arc, Barrier};
use std::thread;
let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
let c = Arc::clone(&barrier);
// The same messages will be printed together.
// You will NOT see any interleaving.
handles.push(thread::spawn(move|| {
println!("before wait");
c.wait();
println!("after wait");
}));
}
// Wait for other threads to finish.
for handle in handles {
handle.join().unwrap();
}