#[repr(transparent)]pub struct ZeroToOne<T>(pub T);
Expand description
A wrapper of values between zero and one.
Tuple Fields§
§0: T
Trait Implementations§
source§impl<T> ComputeSquaredDistance for ZeroToOne<T>where
T: ComputeSquaredDistance,
impl<T> ComputeSquaredDistance for ZeroToOne<T>where
T: ComputeSquaredDistance,
source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
source§impl<'de, T> Deserialize<'de> for ZeroToOne<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for ZeroToOne<T>where
T: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<T> MallocSizeOf for ZeroToOne<T>where
T: MallocSizeOf,
impl<T> MallocSizeOf for ZeroToOne<T>where
T: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<T: PartialEq> PartialEq for ZeroToOne<T>
impl<T: PartialEq> PartialEq for ZeroToOne<T>
source§impl<T: PartialOrd> PartialOrd for ZeroToOne<T>
impl<T: PartialOrd> PartialOrd for ZeroToOne<T>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl<T> SpecifiedValueInfo for ZeroToOne<T>where
T: SpecifiedValueInfo,
impl<T> SpecifiedValueInfo for ZeroToOne<T>where
T: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = _
const SUPPORTED_TYPES: u8 = _
Supported CssTypes by the given value type. Read more
source§impl<T> ToAnimatedZero for ZeroToOne<T>where
T: ToAnimatedZero,
impl<T> ToAnimatedZero for ZeroToOne<T>where
T: ToAnimatedZero,
source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
source§impl<T> ToComputedValue for ZeroToOne<T>where
T: ToComputedValue,
impl<T> ToComputedValue for ZeroToOne<T>where
T: ToComputedValue,
§type ComputedValue = ZeroToOne<<T as ToComputedValue>::ComputedValue>
type ComputedValue = ZeroToOne<<T as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<T> ToResolvedValue for ZeroToOne<T>where
T: ToResolvedValue,
impl<T> ToResolvedValue for ZeroToOne<T>where
T: ToResolvedValue,
§type ResolvedValue = ZeroToOne<<T as ToResolvedValue>::ResolvedValue>
type ResolvedValue = ZeroToOne<<T as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.
impl<T: Copy> Copy for ZeroToOne<T>
impl<T> StructuralPartialEq for ZeroToOne<T>
Auto Trait Implementations§
impl<T> Freeze for ZeroToOne<T>where
T: Freeze,
impl<T> RefUnwindSafe for ZeroToOne<T>where
T: RefUnwindSafe,
impl<T> Send for ZeroToOne<T>where
T: Send,
impl<T> Sync for ZeroToOne<T>where
T: Sync,
impl<T> Unpin for ZeroToOne<T>where
T: Unpin,
impl<T> UnwindSafe for ZeroToOne<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert