pub type PositionOrAuto = PositionOrAuto<Position>;
Expand description
The computed value of an auto | <position>
Aliased Type§
enum PositionOrAuto {
Position(GenericPosition<LengthPercentage, LengthPercentage>),
Auto,
}
Variants§
Implementations
Trait Implementations
Source§impl<Pos> Animate for GenericPositionOrAuto<Pos>where
Pos: Animate,
impl<Pos> Animate for GenericPositionOrAuto<Pos>where
Pos: Animate,
Source§impl<Pos: Clone> Clone for GenericPositionOrAuto<Pos>
impl<Pos: Clone> Clone for GenericPositionOrAuto<Pos>
Source§fn clone(&self) -> GenericPositionOrAuto<Pos>
fn clone(&self) -> GenericPositionOrAuto<Pos>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<Pos> ComputeSquaredDistance for GenericPositionOrAuto<Pos>where
Pos: ComputeSquaredDistance,
impl<Pos> ComputeSquaredDistance for GenericPositionOrAuto<Pos>where
Pos: ComputeSquaredDistance,
Source§fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>
Computes the squared distance between two animatable values.
Source§impl<Pos: Debug> Debug for GenericPositionOrAuto<Pos>
impl<Pos: Debug> Debug for GenericPositionOrAuto<Pos>
Source§impl<'de, Pos> Deserialize<'de> for GenericPositionOrAuto<Pos>where
Pos: Deserialize<'de>,
impl<'de, Pos> Deserialize<'de> for GenericPositionOrAuto<Pos>where
Pos: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<Pos> MallocSizeOf for GenericPositionOrAuto<Pos>where
Pos: MallocSizeOf,
impl<Pos> MallocSizeOf for GenericPositionOrAuto<Pos>where
Pos: MallocSizeOf,
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl<Pos> Parse for GenericPositionOrAuto<Pos>where
Pos: Parse,
impl<Pos> Parse for GenericPositionOrAuto<Pos>where
Pos: Parse,
Source§fn parse<'i, 't>(
context: &ParserContext<'_>,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>>
fn parse<'i, 't>( context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<Self, ParseError<'i>>
Parse a value of this type. Read more
Source§impl<Pos: PartialEq> PartialEq for GenericPositionOrAuto<Pos>
impl<Pos: PartialEq> PartialEq for GenericPositionOrAuto<Pos>
Source§impl<Pos> Serialize for GenericPositionOrAuto<Pos>where
Pos: Serialize,
impl<Pos> Serialize for GenericPositionOrAuto<Pos>where
Pos: Serialize,
Source§impl<Pos> SpecifiedValueInfo for GenericPositionOrAuto<Pos>where
Pos: SpecifiedValueInfo,
impl<Pos> SpecifiedValueInfo for GenericPositionOrAuto<Pos>where
Pos: SpecifiedValueInfo,
Source§const SUPPORTED_TYPES: u8
const SUPPORTED_TYPES: u8
Supported CssTypes by the given value type. Read more
Source§impl<Pos> ToAnimatedValue for GenericPositionOrAuto<Pos>where
Pos: ToAnimatedValue,
impl<Pos> ToAnimatedValue for GenericPositionOrAuto<Pos>where
Pos: ToAnimatedValue,
Source§type AnimatedValue = GenericPositionOrAuto<<Pos as ToAnimatedValue>::AnimatedValue>
type AnimatedValue = GenericPositionOrAuto<<Pos as ToAnimatedValue>::AnimatedValue>
The type of the animated value.
Source§fn from_animated_value(from: Self::AnimatedValue) -> Self
fn from_animated_value(from: Self::AnimatedValue) -> Self
Converts back an animated value into a computed value.
Source§fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
fn to_animated_value(self, context: &Context<'_>) -> Self::AnimatedValue
Converts this value to an animated value.
Source§impl<Pos> ToAnimatedZero for GenericPositionOrAuto<Pos>where
Pos: ToAnimatedZero,
impl<Pos> ToAnimatedZero for GenericPositionOrAuto<Pos>where
Pos: ToAnimatedZero,
Source§fn to_animated_zero(&self) -> Result<Self, ()>
fn to_animated_zero(&self) -> Result<Self, ()>
Returns a value that, when added with an underlying value, will produce the underlying
value. This is used for SMIL animation’s “by-animation” where SMIL first interpolates from
the zero value to the ‘by’ value, and then adds the result to the underlying value. Read more
Source§impl<Pos> ToComputedValue for GenericPositionOrAuto<Pos>where
Pos: ToComputedValue,
impl<Pos> ToComputedValue for GenericPositionOrAuto<Pos>where
Pos: ToComputedValue,
Source§type ComputedValue = GenericPositionOrAuto<<Pos as ToComputedValue>::ComputedValue>
type ComputedValue = GenericPositionOrAuto<<Pos as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
Source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
Source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.Source§impl<Pos> ToCss for GenericPositionOrAuto<Pos>where
Pos: ToCss,
impl<Pos> ToCss for GenericPositionOrAuto<Pos>where
Pos: ToCss,
Source§impl<Pos> ToResolvedValue for GenericPositionOrAuto<Pos>where
Pos: ToResolvedValue,
impl<Pos> ToResolvedValue for GenericPositionOrAuto<Pos>where
Pos: ToResolvedValue,
Source§type ResolvedValue = GenericPositionOrAuto<<Pos as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericPositionOrAuto<<Pos as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
Source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
Source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.