pub type AnimationTimeline = GenericAnimationTimeline<LengthPercentage>;
Expand description
A computed value for the animation-timeline
property.
Aliased Type§
enum AnimationTimeline {
Auto,
Timeline(TimelineName),
Scroll(ScrollFunction),
View(GenericViewFunction<LengthPercentage>),
}
Variants§
Auto
Use default timeline. The animation’s timeline is a DocumentTimeline.
Timeline(TimelineName)
The scroll-timeline name or view-timeline-name. https://drafts.csswg.org/scroll-animations-1/#scroll-timelines-named https://drafts.csswg.org/scroll-animations-1/#view-timeline-name
Scroll(ScrollFunction)
The scroll() notation. https://drafts.csswg.org/scroll-animations-1/#scroll-notation
View(GenericViewFunction<LengthPercentage>)
The view() notation. https://drafts.csswg.org/scroll-animations-1/#view-notation
Implementations§
Trait Implementations§
source§impl<LengthPercent: Clone> Clone for GenericAnimationTimeline<LengthPercent>
impl<LengthPercent: Clone> Clone for GenericAnimationTimeline<LengthPercent>
source§fn clone(&self) -> GenericAnimationTimeline<LengthPercent>
fn clone(&self) -> GenericAnimationTimeline<LengthPercent>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<LengthPercent: Debug> Debug for GenericAnimationTimeline<LengthPercent>
impl<LengthPercent: Debug> Debug for GenericAnimationTimeline<LengthPercent>
source§impl<LengthPercent> MallocSizeOf for GenericAnimationTimeline<LengthPercent>where
LengthPercent: MallocSizeOf,
impl<LengthPercent> MallocSizeOf for GenericAnimationTimeline<LengthPercent>where LengthPercent: MallocSizeOf,
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl<LengthPercent: PartialEq> PartialEq<GenericAnimationTimeline<LengthPercent>> for GenericAnimationTimeline<LengthPercent>
impl<LengthPercent: PartialEq> PartialEq<GenericAnimationTimeline<LengthPercent>> for GenericAnimationTimeline<LengthPercent>
source§fn eq(&self, other: &GenericAnimationTimeline<LengthPercent>) -> bool
fn eq(&self, other: &GenericAnimationTimeline<LengthPercent>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<LengthPercent> SpecifiedValueInfo for GenericAnimationTimeline<LengthPercent>where
LengthPercent: SpecifiedValueInfo,
impl<LengthPercent> SpecifiedValueInfo for GenericAnimationTimeline<LengthPercent>where LengthPercent: SpecifiedValueInfo,
source§const SUPPORTED_TYPES: u8 = 0u8
const SUPPORTED_TYPES: u8 = 0u8
Supported CssTypes by the given value type. Read more
source§impl<LengthPercent> ToComputedValue for GenericAnimationTimeline<LengthPercent>where
LengthPercent: ToComputedValue,
impl<LengthPercent> ToComputedValue for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToComputedValue,
§type ComputedValue = GenericAnimationTimeline<<LengthPercent as ToComputedValue>::ComputedValue>
type ComputedValue = GenericAnimationTimeline<<LengthPercent as ToComputedValue>::ComputedValue>
The computed value type we’re going to be converted to.
source§fn from_computed_value(from: &Self::ComputedValue) -> Self
fn from_computed_value(from: &Self::ComputedValue) -> Self
Convert a computed value to specified value form. Read more
source§fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue
Convert a specified value to a computed value, using itself and the data
inside the
Context
.source§impl<LengthPercent> ToCss for GenericAnimationTimeline<LengthPercent>where
LengthPercent: ToCss,
GenericViewFunction<LengthPercent>: ToCss,
impl<LengthPercent> ToCss for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToCss, GenericViewFunction<LengthPercent>: ToCss,
source§impl<LengthPercent> ToResolvedValue for GenericAnimationTimeline<LengthPercent>where
LengthPercent: ToResolvedValue,
impl<LengthPercent> ToResolvedValue for GenericAnimationTimeline<LengthPercent>where LengthPercent: ToResolvedValue,
§type ResolvedValue = GenericAnimationTimeline<<LengthPercent as ToResolvedValue>::ResolvedValue>
type ResolvedValue = GenericAnimationTimeline<<LengthPercent as ToResolvedValue>::ResolvedValue>
The resolved value type we’re going to be converted to.
source§fn from_resolved_value(from: Self::ResolvedValue) -> Self
fn from_resolved_value(from: Self::ResolvedValue) -> Self
Convert a resolved value to resolved value form.
source§fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue
Convert a resolved value to a resolved value.