struct ContainingRuleState {
layer_name: LayerName,
layer_id: LayerId,
container_condition_id: ContainerConditionId,
in_starting_style: bool,
scope_condition_id: ScopeConditionId,
scope_matches_shadow_host: ScopeMatchesShadowHost,
ancestor_selector_lists: SmallVec<[SelectorList<SelectorImpl>; 2]>,
nested_declarations_context: NestedDeclarationsContext,
}Expand description
A struct containing state from ancestor rules like @layer / @import / @container / nesting / @scope.
Fields§
§layer_name: LayerName§layer_id: LayerId§container_condition_id: ContainerConditionId§in_starting_style: bool§scope_condition_id: ScopeConditionId§scope_matches_shadow_host: ScopeMatchesShadowHost§ancestor_selector_lists: SmallVec<[SelectorList<SelectorImpl>; 2]>§nested_declarations_context: NestedDeclarationsContextImplementations§
Source§impl ContainingRuleState
impl ContainingRuleState
fn save(&self) -> SavedContainingRuleState
fn restore(&mut self, saved: &SavedContainingRuleState)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ContainingRuleState
impl RefUnwindSafe for ContainingRuleState
impl Send for ContainingRuleState
impl Sync for ContainingRuleState
impl Unpin for ContainingRuleState
impl UnwindSafe for ContainingRuleState
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T: ?Sized,
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Converts self into a Right variant of Either<Self, Self>
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if into_left(&self) returns true.
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