type DeclarationIndex = u16;
Expand description

We track the index only for prioritary properties. For other properties we can just iterate.

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impl ComputeSquaredDistance for u16

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fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()>

Computes the squared distance between two animatable values.
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impl ToComputedValue for u16

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type ComputedValue = u16

The computed value type we’re going to be converted to.
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fn to_computed_value(&self, _: &Context<'_>) -> Self

Convert a specified value to a computed value, using itself and the data inside the Context.
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fn from_computed_value(other: &Self) -> Self

Convert a computed value to specified value form. Read more
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impl ToResolvedValue for u16

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type ResolvedValue = u16

The resolved value type we’re going to be converted to.
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fn to_resolved_value(self, _: &Context<'_>) -> Self

Convert a resolved value to a resolved value.
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fn from_resolved_value(resolved: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.