struct Cascade<'b> {
first_line_reparenting: FirstLineReparenting<'b>,
try_tactic: &'b PositionTryFallbacksTryTactic,
ignore_colors: bool,
seen: LonghandIdSet,
author_specified: LonghandIdSet,
reverted_set: LonghandIdSet,
reverted: FxHashMap<LonghandId, (CascadePriority, bool)>,
declarations_to_apply_unless_overridden: SmallVec<[PropertyDeclaration; 2]>,
}Fields§
§first_line_reparenting: FirstLineReparenting<'b>§try_tactic: &'b PositionTryFallbacksTryTactic§ignore_colors: bool§seen: LonghandIdSet§reverted_set: LonghandIdSet§reverted: FxHashMap<LonghandId, (CascadePriority, bool)>§declarations_to_apply_unless_overridden: SmallVec<[PropertyDeclaration; 2]>Implementations§
Source§impl<'b> Cascade<'b>
impl<'b> Cascade<'b>
fn new( first_line_reparenting: FirstLineReparenting<'b>, try_tactic: &'b PositionTryFallbacksTryTactic, ignore_colors: bool, ) -> Self
fn substitute_variables_if_needed<'cache, 'decl>(
&self,
context: &mut Context<'_>,
shorthand_cache: &'cache mut ShorthandsWithPropertyReferencesCache,
declaration: &'decl PropertyDeclaration,
) -> Cow<'decl, PropertyDeclaration>where
'cache: 'decl,
fn apply_one_prioritary_property( &mut self, context: &mut Context<'_>, decls: &Declarations<'_>, cache: &mut ShorthandsWithPropertyReferencesCache, id: PrioritaryPropertyId, ) -> bool
fn apply_prioritary_properties( &mut self, context: &mut Context<'_>, decls: &Declarations<'_>, cache: &mut ShorthandsWithPropertyReferencesCache, )
fn apply_non_prioritary_properties( &mut self, context: &mut Context<'_>, longhand_declarations: &[Declaration<'_>], shorthand_cache: &mut ShorthandsWithPropertyReferencesCache, properties_to_apply: &LonghandIdSet, )
fn recompute_zoom_dependent_inherited_lengths(&self, context: &mut Context<'_>)
fn apply_one_longhand( &mut self, context: &mut Context<'_>, longhand_id: LonghandId, declaration: &PropertyDeclaration, priority: CascadePriority, cache: &mut ShorthandsWithPropertyReferencesCache, )
unsafe fn do_apply_declaration( &self, context: &mut Context<'_>, longhand_id: LonghandId, declaration: &PropertyDeclaration, )
fn compute_visited_style_if_needed<E>(
&self,
context: &mut Context<'_>,
element: Option<E>,
parent_style: Option<&ComputedValues>,
layout_parent_style: Option<&ComputedValues>,
visited_rules: &StrongRuleNode,
guards: &StylesheetGuards<'_>,
)where
E: TElement,
fn finished_applying_properties(&self, builder: &mut StyleBuilder<'_>)
fn try_to_use_cached_reset_properties( &self, builder: &mut StyleBuilder<'b>, cache: Option<&'b RuleCache>, guards: &StylesheetGuards<'_>, ) -> bool
Sourcefn recompute_keyword_font_size_if_needed(&self, context: &mut Context<'_>)
fn recompute_keyword_font_size_if_needed(&self, context: &mut Context<'_>)
Some keyword sizes depend on the font family and language.
fn recompute_font_size_for_zoom_change(&self, builder: &mut StyleBuilder<'_>)
Auto Trait Implementations§
impl<'b> Freeze for Cascade<'b>
impl<'b> !RefUnwindSafe for Cascade<'b>
impl<'b> Send for Cascade<'b>
impl<'b> Sync for Cascade<'b>
impl<'b> Unpin for Cascade<'b>
impl<'b> !UnwindSafe for Cascade<'b>
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> MaybeBoxed<Box<T>> for T
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